Gamification

ALIA Library

Rethinking our approach: Bringing creativity to EBM through gaming [slides]

ALIA Information Online 2017 Conference, 13-17 February 2017 Sydney: Data Information Knowledge
 
This conference presentation (PowerPoint slides) supports the paper which discusses using gaming to teach traditional library information literacy and evidence-based medicine content can be a fresh and pedagogically sound way to engage learners with this material.
 

There's no escape: Using Escape Room game design principles to engage library users [slides]

ALIA Information Online 2017 Conference, 13-17 February 2017 Sydney: Data Information Knowledge
 
This conference presentation (PowerPoint slides) supports the paper which presents a case study of the process used by La Trobe University Library to develop and implement an interactive orientation activity to encourage student engagement with library services and programs.
 

There's no escape: Using Escape Room game design principles to engage library users

ALIA Information Online 2017 Conference, 13-17 February 2017 Sydney: Data Information Knowledge
 
This conference paper presents a case study of the process used by La Trobe University Library to develop and implement an interactive orientation activity to encourage student engagement with library services and programs.
 

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